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Dead or Alive: Paradise

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Dead or Alive Paradise Cover Art


Dead or Alive Paradise

Dead or Alive Paradise (Japanese: デッドオアアライブパラダイス Hepburn: Deddo oa Araibu Paradaisu?) is a 2010 video game developed by Team Ninja and published by Tecmo Koei for the PlayStation Portable as part of the Dead or Alive series. It is the first game in the series to be released for the portable game system.

Dead or Alive Paradise is a port and a remake of 2006's Dead or Alive Xtreme 2 for the Xbox 360,[1] expanding upon the activities available in the original which consisted of mainly beach-related minigames. The game was met with mostly negative critical reception. (Source: Wikipedia.org)

Known Problems

  • Game doesn't start: Check I/O on thread to solve.
  • Audio is a mess: No fix. Your best bet is to disable the audio altogether.
  • Shadows are weird: No current fix.
  • Photo Album crash: No current fix. A workaround is to use PPSSPP's built-in screenshot function (F12)

PC Configuration

Disclaimer: The settings below are for a mix between performance and accuracy. If a setting is not mentioned, it presumably doesn't affect the game in any way; feel free to experiment.

Graphics:

  • Rendering Mode: No particular settings.
  • Framerate Control: No particular settings.
  • Features: No particular settings.
  • Performance: No particular settings.
  • Texture Scaling: No particular settings.
  • Texture Filtering: No particular settings.
  • Hack Settings: Disable Alpha test: ☐, Disable stencil test: ☐, Always Depth Write: ☐
  • Overlay Information: No particular settings.
  • Debugging: No particular settings.

Audio:

  • Enable Sound:
  • Low Latency Audio:

System:

  • Fast Memory:
  • Multithreaded (2+ CPUs or HT) :
  • I/O on thread:
  • CPU Clock: 333 +
  • Atomic Audio Locks: ☐

Android Configuration

Disclaimer: The settings below are for mainly performance (Some of these will also help if your PC is slow). If a setting is not mentioned, it presumably doesn't affect the game in any way; feel free to experiment.

Graphics:

  • Rendering Mode: Non-buffered rendering
  • Framerate Control: No particular settings.
  • Features: No particular settings.
  • Performance: Vertex Cache: ☑, Low Quality splines and bezier curves: ☑
  • Texture Scaling: No particular settings.
  • Texture Filtering: No particular settings.
  • Hack Settings: Disable Alpha test: ☐, Disable stencil test: ☐, Always Depth Write: ☐
  • Overlay Information: No particular settings.
  • Debugging: No particular settings.

Audio:

  • Enable Sound:
  • Low Latency Audio:

System:

  • Fast Memory:
  • Multithreaded (2+ CPUs or HT) :
  • I/O on thread:
  • CPU Clock: 333 +
  • Atomic Audio Locks: ☐

Tested on the following:

PC
CPU GPU RAM SO Format FPS/VPS Emu. Version
Intel Core i5 2500k @ 4.3Ghz Nvidia GeForce GTX 560Ti 448 8GB Windows 7 Ultimate x64 ISO 30/30 0.9.5 - x64

Android
Phone Phone's CPU Frequency Android Version / ROM+Kernel Format FPS/VPS Emu. Version

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