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Matthew

Grand Theft Auto Liberty City StoriesEdit

Grand Theft Auto: Liberty City Stories is a 2005 action-adventure open world video game developed by Rockstar North and Rockstar Leeds, for the PlayStation Portable.[2] It is the third game in the Grand Theft Auto series The game was preceded by Grand Theft Auto: San Andreas and was succeeded by Grand Theft Auto: Vice City Stories. It was published and distributed by Capcom for the Japanese release. It was released on PlayStation 3 via the PlayStation Network on April 2, 2013.[1]

A port for the PlayStation 2 was released on June 6, 2006 in North America.[3][4] At the time of release, the recommended retail price of the PS2 port was around half the price of the PSP version.[5] The PS2 port does not feature the custom soundtrack ripping capability, in comparison to its PSP counterpart. It was released on October 1, 2009 as a downloadable game on the revised PSP model PSP Go.

Known ProblemsEdit

  • 1: Doesn't start. Use Buffered Rendering and use latest version of PPSSPP.
  • 2: Garbage graphics (textures). Set Render resolution to Auto.
  • 3: Speed jumps above 100% making it hard to play. No easy fix here, I used NVidia Inspector to limit the frames to 30 which fixed it. I would assume that something like Afterburner would also work.

PC ConfigurationEdit

Disclaimer: The settings below are for a mix between performance and accuracy. If a setting is not mentioned, it presumably doesn't affect the game in any way; feel free to experiment.

Graphics:

  • Rendering Mode: No particular settings
  • Framerate Control: No particular settings in PPSSPP, requires 3rd party tool to limit frames to 30.
  • Features: No particular settings.
  • Performance: Render resolution to Auto.
  • Texture Scaling: No particular settings.
  • Texture Filtering: No particular settings.
  • Hack Settings: No particular settings.
  • Overlay Information: No particular settings.
  • Debugging: No particular settings.

Audio:

  • Enable Sound: 
  • Low Latency Audio: 

System:

  • Fast Memory: 
  • 'Multithreaded (2+ CPUs or HT) :' 
  • I/O on thread: 
  • CPU Clock: 333 +
  • Atomic Audio Locks: ☐

Android ConfigurationEdit

Disclaimer: The settings below are for mainly performance (Some of these will also help if your PC is slow). If a setting is not mentioned, it presumably doesn't affect the game in any way; feel free to experiment.

Graphics:

  • Rendering Mode: No particular settings.
  • Framerate Control: No particular settings.
  • Features: No particular settings.
  • Performance: No particular settings.
  • Texture Scaling: No particular settings.
  • Texture Filtering: No particular settings.
  • Hack Settings: No particular settings.
  • Overlay Information: No particular settings.
  • Debugging: No particular settings.

Audio:

  • Enable Sound: 
  • Low Latency Audio: 

System:

  • Fast Memory: 
  • Multithreaded (2+ CPUs or HT) : ☐
  • I/O on thread: 
  • CPU Clock: 333 +
  • Atomic Audio Locks: ☐

Tested on the following:Edit

PC
CPU GPU RAM OS Format FPS/VPS Emu. Version
i7 4770 GTX 760 20gb 1600mhz Win 8.1 CSO 30/100% 0.9.6 x64
Dual-Core E5700 GeForce 9500 GT

3GB 1333Mhz

Win 7 ISO 30/60 0.9.5 x64

Android
Phone Phone's CPU Frequency Android Version / ROM+Kernel Format FPS/VPS Emu. Version

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